6 things in video games that wouldn't work in reality
Obviously, video games do not resemble reality, because no one is going to give you 100 kilos of gold, a bunch of rats won't break you out of prison, and you won't have incredible abilities.
Obviously, video games do not resemble reality, because no one is going to give you 100 kilos of gold, a bunch of rats won't break you out of prison, and you won't have incredible abilities.
However, military games imitate battlefield experiences quite faithfully, just think of Medal of Honor or Call of Duty. Let's look at what things are a bit detached from reality:
1. First-aid kit
Most games have two healing methods: either you hide behind a rock for a few seconds and you're already better, or you run into a first-aid kit.
After this, you will be surprised how healing is done on the battlefield.
In the army, first-aid kits are not thrown around; instead, medics and nurses advance with the troops and treat injuries immediately.

2. Laser mines
Surely you have also seen explosive mines in games where the explosion starts after the laser beam is interrupted. Well, such mines do exist in the army, but they are not used on the battlefield. Typically, the operation of mines is triggered by a switch or a wire.

3. Perfectly working weapons
No matter what wide weapon selection we play with in the game, always, every weapon works PERFECTLY. You never have to clean them or deal with them malfunctioning.
Cleaning and maintaining weapons in the army is part of the daily routine. Even if they haven't been used, they are always thoroughly inspected, because if they don't work properly on the battlefield, the soldier is out of the fight for a while. If it worked this way in the game too, it would make the game a bit boring.
4. Instructions
While the mission is loading, players are told what to do. If you don't like the mission, you can even ignore the instructions and fight on your own. In reality, there is no possibility for this, as this insubordination could endanger the mission and each other's lives.

5. Running and hunting
In multiplayer games, after the match starts, the characters don't usually cooperate, but everyone runs and shoots at the enemy.
Actual missions are designed differently, security elements are built in, so someone takes part in the fight as support from further away.
6. Dangerous fights
Video game creators spend months tinkering with fine-tuning details so everyone has an equal chance to win. In a perfect, competitive environment, the only difference is the players' skill.
It would also be good on the battlefield if everyone started with the same chances, but of course, that's not necessarily the case. (better weapons, modern technology)